Meine Aktuelle Config bei CS 1.6

 

Config of tschy2m
Meine Config
Config-Help
CS_Source

So, hier wollte ich nur mal (weil die Frage aufgekommen ist), meine Derzeitig aktuelle Config für Counter-Strike 1.6 und die Aktuelle Userconfig veröffntlichen....

 

Config:

alias dev1 "developer 1"
alias dev0 "developer 0"

//setinfo
setinfo "_ah" "0"
setinfo "dm" "0"
setinfo "friends" "0"
setinfo "lefthand" "1"
setinfo "_vgui_menus" "0"
setinfo "ghosts" "0"

//cl
cl_allowdownload "1"
cl_allowupload "0"
cl_backspeed "400"
cl_corpsestay "600.000000"
cl_download_ingame "1"
cl_dynamiccrosshair "1"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor ""
cl_logofile ""
cl_lw "1"
cl_minmodels "0"
cl_righthand "0"
cl_timeout "9999"
cl_vsmoothing "0.05"
cl_weather "1"
_cl_autowepswitch "0"
cl_gaitestimation "0"
cl_nopred "0"
cl_radartype "1"
cl_weather "0"
cl_crosshair_size "small"
cl_crosshair_translucent "1"
cl_corpse_stay
cl_corpse_stay "1"
cl_shadows "1"

//gl
gl_dither "1"  // 0 = In dunklen Ecken besser sehen, default iss auf 1
gl_flipmatrix "0"
gl_monolights "0"
gl_overbright "0.000000"
gl_playermip "0"
gl_round_down "3"
gl_picmip "0"
gl_polyoffset "0.1"

//s
s_a3d "0.000000"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.000000"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"

//SV
sv_aim "0.000000"
sv_voiceenable "1"
sv_voicecodec "0"
sv_voicequality "3"

//hud
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"

//spec
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"

//m
m_filter "0.000000"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"

//net
net_graph "3"
net_graphpos "3"
net_scale "5"
graphheight "64"
net_graphwidth "150"

//colorUSW
bottomcolor "6"
brightness "10.000000"
ati_npatch "1"
ati_subdiv "2"
r_bmodelhighfrac "5.0"
topcolor "30"
viewsize "120.000000"
mp_decals "300.000000"
model "gordon"
crosshair "1.000000"
gamma "5"
skin ""
team ""
max_smokepuffs "0"


//SoundUSW
_snd_mixahead "0.1"
bgmvolume "0.000000"
hisound "1.000000"
volume "1.000000"
suitvolume "1.000000"
MP3Volume "0.800000"

//game
fastsprites "0"
fps_max "101"
fps_modem "101"
hpk_maxsize "0"
joystick "0.000000"
lookspring "0.000000"
lookstrafe "0.000000"

//console
scr_conspeed "9999"
scr_centertime "5"
con_notifytime "4"
con_color "133 000 255"
console "1.000000"

//voice
voice_dsound "1"   //Aufnahme fuer HL-Voice ueber DirectSound, wenn auf "1". Der normale Wave-Eingang wird benutzt, wenn auf "0". Je nach Rechner kann es, sofern voice_dsound auf "1" ist, sein, dass die Sprachausnahme weniger performance-ziehend ist und weniger Verzoegerung beinhaltet, jedoch anfaelliger fuer Lags wird, welche durch Performancemangel verursacht werden. 
voice_eax "0"     //EAX in Voice Communication An (1) / Aus (0). 
voice_enable "1"  //Voice Communication An (1) / Aus (0). 
voice_forcemicrecord "1" //FORCE MICrophone RECORD - da es verschiedene Quellen gibt, ueber welche man aufnehmen kann (Wave, CD, Mic, Aux, Line-In, ...), erzwingt dieser Befehl, sofern er auf "1" ist, dass ueber das sich am Rechner befindende Mikrofon aufgenommen wird. 
voice_loopback "0"        //Selber hören An (1) / Aus (0). 
voice_maxgain "1"         //Unbekannt. 
voice_modenable "1"  //Voice Communication im Mod aktivieren. 
voice_overdrive "1"             //Unbekannt. 
voice_overdrivefadetime "0"  //Unbekannt. 
voice_scale "0.75"       //Voice Communication Lautstaerke, relativ zu der allgemeinen Lautstaerke (volume). 0.75 = 75% der allg. Lautstaerke, 1.00 = 100% (genauso laut).


room_type "0"

// Netsettings
rate "12000"
cl_rate "9999"
cl_cmdrate "40"
cl_updaterate "30"
cl_cmdbackup "2"
cl_resend "2"
cl_dlmax "512"
cl_latency "-20"
ex_interp "0.1"
ex_extrapmax "1.2"

sensitivity "1.300000"
//sensitivity "1.200000"
//sensitivity "1.500000"
//sensitivity "2.000000"

+mlook
+jlook

name "TuErklinKeAUF[EIS]"

echo "Config..........Done!!"
echo ">>>-<<<"


exec userconfig.cfg

Userconfig:

//Aliases
alias dev1   "developer 1"
alias dev0   "developer 0"

alias wa2   "wait;wait"
alias wa4   "wa2;wa2"
alias wa6   "wa4;wa2"
alias wa8   "wa4;wa4"
alias wa10   "wa8;wa2"
alias wa12   "wa10;wa2"
alias wa14   "wa12;wa2"
alias wa16   "wa8;wa8"
alias wa20   "wa16;wa4"
alias wa25   "wa20;wa6"
alias wa30   "wa25;wa6"
alias wa32   "wa16;wa16"
alias wa40   "wa32;wa8"
alias wa45   "wa40;wa4;wait"
alias wa50   "wa40;wa10"
alias wa64   "wa32;wa32"
alias wa70   "wa64;wa6"
alias wa75   "wa70;wa4;wait"
alias wa80   "wa64;wa16"
alias wa128   "wa64;wa64"
alias wa140   "wa128;wa2;wa10"
alias wa153   "wa128;wa25"
alias wa256   "wa128;wa128"
alias wa281   "wa256;wa25"

alias Schallo_m4_Usp "slot3;slot2;+attack2;wa80;slot3;wa16;slot1;wa80;slot3;-attack2;wa8;slot1;dev1;<SchalloDrauf-M4-Usp>;wa8;dev0"
alias Schallo_Usp     "slot3;slot2;+attack2;wa80;slot3;-attack2;wait;slot2;dev1;<SchalloDrauf-USP>;wa8;dev0"
alias Schallo_M4      "slot3;slot1;+attack2;wa80;slot3;-attack2;wait;slot1;dev1;<SchalloDrauf-M4>;wa8;dev0"

alias m_pitch   "adjust_crosshair"
alias cr    "adjust_crosshair"
alias cr2    "cr;cr"
alias cr3    "cr;cr2"
alias cr4    "cr2;cr2"

alias vollow             "dev1;===>>LEISER_GEHT_NICH!!!!<<===;dev0"
alias vol0               "volume 0.0;dev1;-->[..........]<--(0/10);wa8;dev0; alias volup vol1; alias voldown vollow"
alias vol1               "volume 0.1;dev1;-->[|.........]<--(1/10);wa8;dev0; alias volb vol1; alias volup vol2; alias voldown vol0"
alias vol2               "volume 0.2;dev1;-->[.|........]<--(2/10);wa8;dev0; alias volb vol2; alias volup vol3; alias voldown vol1"
alias vol3               "volume 0.3;dev1;-->[..|.......]<--(3/10);wa8;dev0; alias volb vol3; alias volup vol4; alias voldown vol2"
alias vol4               "volume 0.4;dev1;-->[...|......]<--(4/10);wa8;dev0; alias volb vol4; alias volup vol5; alias voldown vol3"
alias vol5               "volume 0.5;dev1;-->[....|.....]<--(5/10);wa8;dev0; alias volb vol5; alias volup vol6; alias voldown vol4"
alias vol6               "volume 0.6;dev1;-->[.....|....]<--(6/10);wa8;dev0; alias volb vol6; alias volup vol7; alias voldown vol5"
alias vol7               "volume 0.7;dev1;-->[......|...]<--(7/10);wa8;dev0; alias volb vol7; alias volup vol8; alias voldown vol6"
alias vol8               "volume 0.8;dev1;-->[.......|..]<--(8/10);wa8;dev0; alias volb vol8; alias volup vol9; alias voldown vol7"
alias vol9               "volume 0.9;dev1;-->[........|.]<--(9/10);wa8;dev0; alias volb vol9; alias volup vol10; alias voldown vol8"
alias vol10              "volume 1.0;dev1;-->[.........|]<--(10/10);wa8;dev0; alias volb vol10; alias volup volmax; alias voldown vol9"
alias volmax             "dev1;==>>LAUTER_GEHT_NICH!!!!<<===;wa8;dev0"
alias volup              "vol9"
alias voldown            "vol7"
alias volb               "vol8"
alias mute1              "vol0; alias mute mute2"
alias mute2              "volb; alias mute mute1"
alias mute               "mute1;dev1;==>>MUTE<<==;wa8;dev0"

bind "KP_DEL"   "smile"
alias smile    "say :);bind KP_DEL smile2"
alias smile2   "say ^^;bind KP_DEL smile3"
alias smile3   "say (c:;bind KP_DEL smile4"
alias smile4   "say D;bind KP_DEL smile5"
alias smile5   "say :D;bind KP_DEL smile6"
alias smile6   "say :P;bind KP_DEL smile"

bind "KP_INS"   "depri"
alias depri     "say :(;bind KP_INS depri2"
alias depri2    "say >:(;bind KP_INS depri3"
alias depri3    "say 0o;bind KP_INS depri"

bind "KP_PGUP"   "demo_1"
alias demo_1     "record Demo_01; bind KP_PGUP stp_1;   dev1;Demo_Record==>DEMO_1<==;wa4;wait;dev0"
alias stp_1      "stop;           bind KP_PGUP demo_2;  dev1;Demo_Record==>STOP<==;wa4;wait;dev0"
alias demo_2     "record Demo_02;  bind KP_PGUP stp_2;   dev1;Demo_Record==>DEMO_2<==;wa4;wait;dev0"
alias stp_2      "stop;           bind KP_PGUP demo_3;  dev1;Demo_Record==>STOP<==;wa4;wait;dev0"
alias demo_3     "record Demo_03;  bind KP_PGUP stp_3;   dev1;Demo_Record==>DEMO_3<==;wa4;wait;dev0"
alias stp_3      "stop;           bind KP_PGUP demo_4;  dev1;Demo_Record==>STOP<==;wa4;wait;dev0"
alias demo_4     "record Demo_04;  bind KP_PGUP stp_4;   dev1;Demo_Record==>DEMO_4<==;wa4;wait;dev0"
alias stp_4      "stop;           bind KP_PGUP demo_5;  dev1;Demo_Record==>STOP<==;wa4;wait;dev0"
alias demo_5     "record Demo_05;  bind KP_PGUP stp_5;   dev1;Demo_Record==>DEMO_5<==;wa4;wait;dev0"
alias stp_5      "stop;           bind KP_PGUP demo_6;  dev1;Demo_Record==>STOP<==;wa4;wait;dev0"
alias demo_6     "record Demo_06;  bind KP_PGUP stp_6;   dev1;Demo_Record==>DEMO_6<==;wa4;wait;dev0"
alias stp_6      "stop;           bind KP_PGUP demo_7;  dev1;Demo_Record==>STOP<==;wa4;wait;dev0"
alias demo_7     "record Demo_07;  bind KP_PGUP stp_7;   dev1;Demo_Record==>DEMO_7<==;wa4;wait;dev0"
alias stp_7      "stop;           bind KP_PGUP demo_8;  dev1;Demo_Record==>STOP<==;wa4;wait;dev0"
alias demo_8     "record Demo_08;  bind KP_PGUP stp_8;   dev1;Demo_Record==>DEMO_8<==;wa4;wait;dev0"
alias stp_8      "stop;           bind KP_PGUP demo_9;  dev1;Demo_Record==>STOP<==;wa4;wait;dev0"
alias demo_9     "record Demo_09;  bind KP_PGUP stp_9;   dev1;Demo_Record==>DEMO_9<==;wa4;wait;dev0"
alias stp_9      "stop;           bind KP_PGUP demo_10; dev1;Demo_Record==>STOP<==;wa4;wait;dev0"
alias demo_10    "record Demo_10; bind KP_PGUP stp_10;  dev1;Demo_Record==>DEMO_10<==;wa4;wait;dev0"
alias stp_10     "stop;           bind KP_PGUP demo_11; dev1;Demo_Record==>STOP<==;wa4;wait;dev0"
alias demo_11    "record Demo_11; bind KP_PGUP stp_11;  dev1;Demo_Record==>DEMO_11<==;wa4;wait;dev0"
alias stp_11     "stop;           bind KP_PGUP demo_12; dev1;Demo_Record==>STOP<==;wa4;wait;dev0"
alias demo_12    "record Demo_12; bind KP_PGUP stp_12;  dev1;Demo_Record==>DEMO_12<==;wa4;wait;dev0"
alias stp_12     "stop;           bind KP_PGUP demo_13; dev1;Demo_Record==>STOP<==;wa4;wait;dev0"
alias demo_13    "record Demo_13; bind KP_PGUP stp_13;  dev1;Demo_Record==>DEMO_13<==;wa4;wait;dev0"
alias stp_13     "stop;           bind KP_PGUP demo_14; dev1;Demo_Record==>STOP<==;wa4;wait;dev0"
alias demo_14    "record Demo_14; bind KP_PGUP stp_14;  dev1;Demo_Record==>DEMO_14<==;wa4;wait;dev0"
alias stp_14     "stop;           bind KP_PGUP demo_15; dev1;Demo_Record==>STOP<==;wa4;wait;dev0"
alias demo_15    "record Demo_15; bind KP_PGUP stp_15;  dev1;Demo_Record==>DEMO_15<==;wa4;wait;dev0"
alias stp_15     "stop;           bind KP_PGUP demo_16; dev1;Demo_Record==>STOP<==;wa4;wait;dev0"
alias demo_16    "record Demo_16; bind KP_PGUP stp_16;  dev1;Demo_Record==>DEMO_16<==;wa4;wait;dev0"
alias stp_16     "stop;           bind KP_PGUP demo_17; dev1;Demo_Record==>STOP<==;wa4;wait;dev0"
alias demo_17    "record Demo_17; bind KP_PGUP stp_17;  dev1;Demo_Record==>DEMO_17<==;wa4;wait;dev0"
alias stp_17     "stop;           bind KP_PGUP demo_18; dev1;Demo_Record==>STOP<==;wa4;wait;dev0"
alias demo_18    "record Demo_18; bind KP_PGUP stp_18;  dev1;Demo_Record==>DEMO_18<==;wa4;wait;dev0"
alias stp_18     "stop;           bind KP_PGUP demo_19; dev1;Demo_Record==>STOP<==;wa4;wait;dev0"
alias demo_19    "record Demo_19; bind KP_PGUP stp_19;  dev1;Demo_Record==>DEMO_19<==;wa4;wait;dev0"
alias stp_19     "stop;           bind KP_PGUP demo_20; dev1;Demo_Record==>STOP<==;wa4;wait;dev0"
alias demo_20    "record Demo_20; bind KP_PGUP stp_20;  dev1;Demo_Record==>DEMO_20<==;wa4;wait;dev0"
alias stp_20     "stop;           bind KP_PGUP demo_21; dev1;Demo_Record==>STOP<==;wa4;wait;dev0"
alias demo_21    "record Demo_21; bind KP_PGUP stp_21;  dev1;Demo_Record==>DEMO_21<==;wa4;wait;dev0"
alias stp_21     "stop;           bind KP_PGUP demo_22; dev1;Demo_Record==>STOP<==;wa4;wait;dev0"
alias demo_22    "record Demo_22; bind KP_PGUP stp_22;  dev1;Demo_Record==>DEMO_22<==;wa4;wait;dev0"
alias stp_22     "stop;           bind KP_PGUP demo_23; dev1;Demo_Record==>STOP<==;wa4;wait;dev0"
alias demo_23    "record Demo_23; bind KP_PGUP stp_23;  dev1;Demo_Record==>DEMO_23<==;wa4;wait;dev0"
alias stp_23     "stop;           bind KP_PGUP demo_24; dev1;Demo_Record==>STOP<==;wa4;wait;dev0"
alias demo_24    "record Demo_24; bind KP_PGUP stp_24;  dev1;Demo_Record==>DEMO_24<==;wa4;wait;dev0"
alias stp_24     "stop;           bind KP_PGUP demo_25; dev1;Demo_Record==>STOP<==;wa4;wait;dev0"
alias demo_25    "record Demo_25; bind KP_PGUP stp_end; dev1;Demo_Record==>DEMO_25<==;wa4;wait;dev0"
alias stp_end    "stop;           bind KP_PGUP demo_frk;dev1;-=>DU_FREAK_HAST_25_DEMOS!!!__GEH_DIE_MAL_UMBENENNEN!!<=-;wa4;wait;dev0"
alias demo_frk   "dev1;-=>DU_FREAK_HAST_25_DEMOS!!!__GEH_DIE_MAL_UMBENENNEN!!<=-;wa4;wait;dev0""

bind "KP_ENTER"   "razor"
alias razor   "sensitivity 0.5;bind r +reload;dev1;-=>MOUSE>>_RAZOR_VIPER<=-;wa4;wait;dev0;bind KP_ENTER mx300"
alias mx300   "sensitivity 1.5;unbind r;dev1;-=>MOUSE>>_MX_300<=-;wa4;wait;dev0;bind KP_ENTER razor"

//3x Restart Norm
alias rs1    "sv_restart 1"
alias rs2    "sv_restart 2"
alias rs3    "sv_restart 3"
alias rs1_s   "say Prepare to Fight>> 3 Times Restart ->Restart 1"
alias rs2_s   "say ->Restart 2"
alias rs3_s   "say ->Restart 3"
alias rs_go   "say GO!!  GO!!  GO!! All is done> GL & HF > Be fair and enjoy!!"
alias 3xrest   "rs1_s;wa2;rs1;wa256;rs2_s;wa2;rs2;wa256;wa64;rs3_s;wa2;rs3;wa256;wa128;rs_go"


bind "UPARROW"      "Schallo_M4"
bind "DOWNARROW"    "stop;dev1;Demo_Record==>STOP<==;wa4;wait;dev0;adjust_crosshair"
bind "LEFTARROW"    "Schallo_m4_Usp"
bind "RIGHTARROW"   "Schallo_Usp"

bind "PGUP"    "volup;cr4"           //Lautsraerke erhoehen                        
bind "PGDN"    "voldown;cr"          //Lautstaerke verringern                        
bind "END"     "mute;cr2"            //LAUTLOS  

//3x Restart Rcon
alias rc_on   "rcon_password AlsObIchDasAngebeBinJaNichBekloppt"
alias rs_rcon1   "rcon sv_restart 1"
alias rs_rcon2   "rcon sv_restart 2"
alias rs_rcon3   "rcon sv_restart 3"
alias rs_rcon1_s   "say @@ Prepare to Fight>> 3 Times Restart ->Restart 1<-"
alias rs_rcon2_s   "say @@@y ->Restart 2<-"
alias rs_rcon3_s   "say @@@y ->Restart 3<-"
alias rs_rcongo   "say @@@g <GO!GO!GO! GL and HF -All is done- Be fair and enjoy!!>"
alias 3xrestrcon   "rc_on;wa4;rs_rcon1_s;wa2;rs_rcon1;wa256;rs_rcon2_s;wa2;rs_rcon2;wa256;wa64;rs_rcon3_s;wa2;rs_rcon3;wa256;wa128;rs_rcongo"


//Norm
alias force2   "mp_forcechasecam 2"
alias freez4   "mp_freezetime 4"
alias time0   "mp_timelimit 0"
alias auto0   "mp_autoteamlimit 0"
alias limit0   "mp_limitteams 0"
alias round3   "mp_roundtime 3"
alias c4_35   "mp_c4timer 35"
alias grav800   "sv_gravity 800"
alias mon800   "mp_startmoney 800"
alias buy_025   "mp_buytime 0.25"
alias tk_pun0   "mp_tkpunish 0"
alias rest_2   "sv_restart 2"
alias friendly1   "mp_friendlyfire 1"
alias friendly0   "mp_friendlyfire 0"
alias force0   "mp_forcechasecam 0"
alias freez0   "mp_freezetime 0"
alias time25   "mp_timelimit 25"
alias tk_pun1   "mp_tkpunish 1"
alias grav200   "sv_gravity 200"

//Rcon
alias rc_force2   "rcon mp_forcechasecam 2"
alias rc_freez4   "rcon mp_freezetime 4"
alias rc_time0   "rcon mp_timelimit 0"
alias rc_auto0   "rcon mp_autoteamlimit 0"
alias rc_limit0   "rcon mp_limitteams 0"
alias rc_round3  "rcon mp_roundtime 3"
alias rc_c4_35   "rcon mp_c4timer 35"
alias rc_grav800   "rcon sv_gravity 800"
alias rc_mon800   "rcon mp_startmoney 800"
alias rc_buy_025   "rcon mp_buytime 0.25"
alias rc_tk_pun0   "rcon mp_tkpunish 0"
alias rc_rest_2   "rcon sv_restart 2"
alias rc_friendly1  "rcon mp_friendlyfire 1"
alias rc_friendly0  "rcon mp_friendlyfire 0"
alias rc_force0   "rcon mp_forcechasecam 0"
alias rc_freez0   "rcon mp_freezetime 0"
alias rc_time25   "rcon mp_timelimit 25"
alias rc_tk_pun1   "rcon mp_tkpunish 1"
alias rc_grav200   "rcon sv_gravity 200"

alias "rc_match"   "rc_on;wa25;dev1;<MatchSettings>;wa8;dev0;rc_force2;wa25;rc_freez4;wa25;rc_round3;wa25;rc_c4_35;wa25;rc_grav800;wa25;rc_buy_025;wa25;rc_tk_pun0;wa25;rc_mon800 ;wa25;rc_time0;wa25;rc_friendly1;wa153;rc_rest_2;wa281;say @r FunMatch Settings <AN>"
alias "rc_norm"   "rc_on;wa25;dev1;<Normal>;wa8;dev0;rc_force0;wa25;rc_freez4;wa25;rc_round3;wa25;rc_c4_35;wa25;rc_grav800;wa25;rc_buy_025;wa25;rc_tk_pun0;wa25;rc_mon800;wa25; rc_time25;wa25;rc_friendly1;wa153;rc_rest_2;wa281;say @g Normale Settings <AN>"
alias "rc_scout"   "rc_on;wa25;dev1;<Scout>;wa8;dev0;rc_force0;wa25;rc_freez0;wa25;rc_round3;wa25;rc_c4_35;wa25;rc_grav200;wa25;rc_buy_025;wa25;rc_tk_pun0;wa25;rc_mon800;wa25;rc _time25;wa25;rc_friendly0;wa153;rc_rest_2;wa281;say @y ScoutMap Settings <AN>"
alias "rc_scout_endlos" "rc_on;wa25;dev1;<Scout_Endlos>;wa8;dev0;rc_force0;wa25;rc_freez0;wa25;rc_round3;wa25;rc_c4_35;wa25;rc_grav200;wa25;rc_buy_025;wa25;rc_tk_pun0;wa25;rc_mon800; wa25;rc_time0;wa25;rc_friendly0;wa153;rc_rest_2;wa281;say @y ScoutMap Settings <AN> -NO MAPTIME-"
alias "rc_norm_endlos"  "rc_on;wa25;dev1;<Normal_Endlos>;wa8;dev0;rc_force0;wa25;rc_freez4;wa25;rc_round3;wa25;rc_c4_35;wa25;rc_grav800;wa25;rc_buy_025;wa25;rc_tk_pun0;wa25;rc_mon80 0;wa25;rc_time0;wa25;rc_friendly1;wa153;rc_rest_2;wa281;say @g Normale Settings <AN> -No MAPTIME-"
alias "rc_fun_endlos"  "rc_on;wa25;dev1;<Fun_Endlos>;wa8;dev0;rc_force0;wa25;rc_freez0;wa25;rc_round3;wa25;rc_c4_35;wa25;rc_grav800;wa25;rc_buy_025;wa25;rc_tk_pun0;wa25;rc_mon800;w a25;rc_time0;wa25;rc_friendly0;wa153;rc_rest_2;wa281;say @b Fun Settings <AN> -No MAPTIME-"
alias "match"   "dev1;<MatchSettings>;wa8;dev0;force2;freez4;round3;c4_35;grav800;buy_025;tk_pun0;mon800;time0;friendly1;rest_2;say ->FunMatch Settings <AN>"
alias "norm"   "dev1;<Normal>;wa8;dev0;force0;freez4;round3;c4_35;grav800;buy_025;tk_pun0;mon800;time25;friendly1;rest_2;say ->Normale Settings <AN>"
alias "norm_scout"   "dev1;<Scout>;wa8;dev0; force0;freez0;round3;c4_35;grav200;buy_025;tk_pun0;mon800;time25;friendly0;rest_2;say ->ScoutMap Settings <AN>"
alias "norm_scout_endlos"  "dev1;<Scout_Endlos>;wa8;dev0;force0;freez0;round3;c4_35;grav200;buy_025;tk_pun0;mon800;time0;friendly0;rest_2;say ->ScoutMap Settings <AN> -NO MAPTIME-"
alias "norm_endlos"  "dev1;<Normal_Endlos>;wa8;dev0;force0;freez4;round3;c4_35;grav800;buy_025;tk_pun0;mon800;time0;friendly1;rest_2;say ->Normale Settings <AN> -No MAPTIME-"
alias "fun_endlos"  "dev1;<Fun_Endlos>;wa8;dev0;force0;freez0;round3;c4_35;grav800;buy_025;tk_pun0;mon800;time0;friendly0;rest_2;say ->Fun Settings <AN> -No MAPTIME-"

alias "servertasten_unbind" "unbind KP_LEFTARROW;unbind KP_UPARROW;unbind KP_PGUP;unbind KP_5;unbind KP_RIGHTARROW;unbind KP_PGDN;unbind KP_DOWNARROW;unbind KP_END;unbind KP_HOME"
alias "servertasten_rcon"  "dev1;<ServerTasten_RCON>;wa8;dev0;servertasten_unbind;bind KP_END 3xrestrcon;bind KP_UPARROW rc_match;bind KP_PGUP rc_norm;bind KP_5 rc_scout;bind KP_RIGHTARROW rc_scout_endlos;bind KP_PGDN rc_norm_endlos;bind KP_DOWNARROW rc_fun_endlos;bind KP_HOME servertasten_norm"
alias "servertasten_norm"  "dev1;<ServerTasten_NORM>;wa8;dev0;servertasten_unbind;bind KP_END 3xrest;bind KP_UPARROW match;bind KP_PGUP norm;bind KP_5 norm_scout;bind KP_RIGHTARROW norm_scout_endlos;bind KP_PGDN norm_endlos;bind KP_DOWNARROW fun_endlos;bind KP_HOME servertasten_rcon"

//Bindings
bind "TAB" "+showscores;cr"
bind "ESCAPE" "cancelselect;cr2"
bind "SPACE" "+jump;cr4"
bind "'" "+moveup;cr3"
bind "+" "sizeup;cr2"
bind "/" "+movedown;cr4"
bind "0" "slot10;cr"
bind "1" "slot1;cr2"
bind "2" "slot2;cr4"
bind "3" "slot3;cr3"
bind "4" "slot4;cr2"
bind "5" "slot5;cr4"
bind "6" "slot6;cr3"
bind "7" "slot7;cr2"
bind "8" "slot8;cr4"
bind "9" "slot9;cr"
bind "[" "invprev;cr2"
bind "]" "invnext;cr4"
bind "`" "toggleconsole"
bind "a" "+moveleft;cr3"
bind "b" "buy;cr2"
bind "c" "radio3;cr4"
bind "d" "+moveright;cr"
bind "e" "+use;cr2"
bind "g" "drop;cr4"
bind "h" "impulse 201"
bind "i" "timeleft;wa16;say nextmap;wa16;say thetime;cr"
bind "m" "chooseteam;cr2"
bind "n" "say_team ==> SPARRUNDE!!!!!! <=="
bind "o" "say visit www.dadieb.de ..... for CS Maps etc..."
bind "p" "say Visit This Server: 195.4.105.149:27015 PW: 123 Would be Nice!!!"
bind "q" "lastinv;cr4"
bind "s" "+back;cr2"
bind "t" "messagemode2;cr4"
bind "v" "+voicerecord;cr3"
bind "w" "+forward;cr2"
bind "x" "radio2;cr4"
bind "y" "messagemode;cr"
bind "z" "radio1;cr2"
bind "~" "toggleconsole"
bind "ALT" "ultimate"
bind "CTRL" "+duck;cr3"
bind "SHIFT" "+speed;cr2"
//bind "DEL" "amx_menu;cr4"
bind "KP_SLASH" "stop;wa2;say => I Will Return Very Soon <==;wait;wait;retry"
bind "KP_MINUS" "stop;wa2;say => Bye bye im going to leave this Server <==;wait;wait;quit"
bind "KP_PLUS" "snapshot;cr3"

bind "DEL" "clanmodmenu;cr4"
bind "INS" "clanmodmenu2;cr4"

//Server
bind "KP_HOME" "servertasten_norm"

bind "KP_END" "3xrestrcon"
bind "KP_UPARROW" "rc_match"
bind "KP_PGUP" "rc_norm"
bind "KP_5" "rc_scout"
bind "KP_RIGHTARROW" "rc_scout_endlos"
bind "KP_PGDN" "rc_norm_endlos"
bind "KP_DOWNARROW" "rc_fun_endlos"


bind "ENTER" "+commandmenu"

bind "MOUSE1" "+attack;cr2"
bind "MOUSE2" "+attack2;cr4"
bind "MOUSE3" "+reload;cr"
bind "MOUSE4" "+voicerecord;cr2"

 

Commandmenu:

// Command Menu definition
//
// Basic Format:
//  "<Bound Key>" "<Button Text>" "<Command sent to server>"
//
//
//
//
// Buttons can also open up submenus, as follows:
// {
//  "Some More Options",
// {
//  ...
// }
// }
//
//
// Buttons preceded with "CUSTOM" are handled in special ways. They can only be moved
// around or deleted.
//
//
// Limitations:
//  Maximum of 40 menus.
//  Maximum of 100 buttons per menu.

//--------------------------------------------------------
// Everything below here is editable

"1" "NameChange"
{
"1" "Names-List-1"
{
"1" "[4fP]D@_D!eb" "name [4fP]D@_D!eb"
"2" "TuErklinKeAUF[EIS]" "name TuErklinKeAUF[EIS]"
"3" "$@d_Cl0wN" "name $@d_Cl0wN"
"4" "IchBinEinAdminAUF[EiS]" "name IchBinEinAdminAUF[EiS]"
"5" "VerdammtBinIchMiess" "name VerdammtBinIchMiess"
"6" "0pf3rT!3r" "name 0pf3rT!3r"
"7" "Ranziger_FingerNagelDreck" "name Ranziger_FingerNagelDreck"
"8" "-=][TeC][=-Thurinbior" "name -=][TeC][=-Thurinbior"
"9" "Thurinbior" "name Thurinbior"
}
"2" "Names-List-2"
{
"1" "D@_D!eb" "name D@_D!eb"
"2" "IdioticPale" "name IdioticPale"
"3" "NurAmVerrecken" "name NurAmVerrecken"
"4" "Br4InL3s$ V4cuUm" "name Br4InL3s$%V4cuUm"
"5" "<|TK Punish|> ~B3g!Nn3r~" "name <|TK%Punish|>%~B3g!Nn3r~"
}
"3" "@MP3"
{
"1" "D@_D!eb @MP3s" "name D@_D!eb%@MP3s"
"2" "Thurinbior @MP3s" "name Thurinbior%@MP3s"
"3" "0pf3rT!3r @MP3s" "name 0pf3rT!3r%@MP3s"
"4" "$@d_Cl0wN @MP3s" "name $@d_Cl0wN%@MP3s"
"5" "IdioticPale @MP3s" "name IdioticPale%@MP3s"
"6" "NurAmVerrecken @MP3s" "name NurAmVerrecken%@MP3s"
"7" "Br4InL3s$ V4cuUm @MP3s" "name Br4InL3s$%V4cuUm%@MP3s"
}
"4" "Suck Mode"
{
"1" "D@_D!eb [=Suck Mode= >ON<]" "name D@_D!eb%[=Suck%Mode=%>ON<]"
"2" "Thurinbior [=Suck Mode= >ON<]" "name Thurinbior%[=Suck%Mode=%>ON<]"
"3" "0pf3rT!3r [=Suck Mode= >ON<]" "name 0pf3rT!3r%[=Suck%Mode=%>ON<]"
"4" "$@d_Cl0wN [=Suck Mode= >ON<]" "name $@d_Cl0wN%[=Suck%Mode=%>ON<]"
"5" "IdioticPale [=Suck Mode= >ON<]" "name IdioticPale%[=Suck%Mode=%>ON<]"
"6" "NurAmVerrecken [=Suck Mode= >ON<]" "name NurAmVerrecken%[=Suck%Mode=%>ON<]"
"7" "Br4InL3s$ V4cuUm [=Suck Mode= >ON<]" "name Br4InL3s$%V4cuUm%[=Suck%Mode=%>ON<]"
}
"5" "Afk"
{
"1" "Afk==>Aufm Klo" "name Afk==>Aufm%Klo"
"2" "Afk==>Eine Rauchen" "name Afk==>Eine%Rauchen"
"3" "Afk==>Was Essen" "name Afk==>Was%Essen"
"4" "Afk==>EntSpannen" "name Afk==>EntSpannen"
"5" "AfK==>Tv Schau" "name AfK==>TV%Schau"
}
}

"2" "EXEC-STH."
{
"1" "Myserver" "exec myserver.cfg"
"2" "Volume" "exec volume.cfg"
"3" "WWCL" "exec wwcl.cfg"
"4" "Config" "exec config.cfg"
"5" "Userconfig" "exec userconfig.cfg"
"6" "Buyscript" "exec buyscript.cfg"
"7" "NameTag" "exec nametag.cfg"
"8" "ClmenU" "exec clmenu.cfg"
"9" "Have Fun Server" "exec HF.cfg"
}



"3" "ServerEinstellungen" 
{
"1" "Restart"
{
"1" "Restart-1 sec" "sv_restart 1"
"2" "Restart-3 sec" "sv_restart 3"
"3" "Restart-5 sec" "sv_restart 5"
"4" "3 Times Restart" "amx_restartgame"
}
"2" "Friendly-Fire"
{
"1" "FF-ON" "mp_friendlyfire 1"
"2" "FF-OFF" "mp_friendlyfire 0"
}
"3" "Gravity"
{
"1" "NORMAL" "sv_gravity 800"
"2" "Feder-Leicht" "sv_gravity 100"
"3" "ScoutMap Leicht" "sv_gravity 200"
"4" "Mittel-Leicht" "sv_gravity 500"
"5" "Relativ-Leicht" "sv_gravity 650"
"6" "Relativ-Schwer" "sv_gravity 950"
"7" "Mittel-Schwer"  "sv_gravity 1300"
"8" "Sehr-Schwer" "sv_gravity 3000"
}
"4" "ALLTALK"
{
"1" "AN" "sv_alltalk 1"
"2" "AUS" "sv_alltalk 0"
}
"5" "Autoteam/Limitteam"
{
"1" "Autoteambalance"
{
"1" "AN" "mp_autoteambalance 1"
"2" "AUS" "mp_autoteambalance 0"
}
"2" "Limitteams"
{
"1" "Limit 1" "mp_limitteams 1"
"2" "Limit 2" "mp_limitteams 2"
"3" "Limit 3" "mp_limitteams 3"
"4" "Limit 4" "mp_limitteams 4"
"5" "Limit 5" "mp_limitteams 5"
"6" "Limit 6 (WWCL)" "mp_limitteams 6"
"7" "AUS" "mp_limitteams 0"
}
}
"6" "Timelimit/Round-/BombTime"
{
"1" "TimeLimit"
{
"1" "5 Min" "mp_timelimit 5"
"2" "10 Min" "mp_timelimit 10"
"3" "15 Min" "mp_timelimit 15"
"4" "20 Min" "mp_timelimit 20"
"5" "30 Min" "mp_timelimit 30"
"6" "45 Min" "mp_timelimit 45"
"7" "60 Min" "mp_timelimit 60"
"8" "90 Min" "mp_timelimit 90"
"9" "Kein Limit" "mp_timelimit 0"
}
"2" "RoundTime"
{
"1" "2 Min" "mp_roundtime 2"
"2" "3 Min (WWCL)" "mp_roundtime 3"
"3" "5 Min" "mp_roundtime 5"
"4" "10 Min" "mp_roundtime 10"
"5" "Kein Limit" "mp_roundtime 0"
}
"3" "BombTime"
{
"1" "15 Sec" "mp_c4timer 15"
"2" "25 Sec" "mp_c4timer 25"
"3" "30 Sec" "mp_c4timer 30"
"4" "35 Sec (WWCL)" "mp_c4timer 35"
"5" "45 Sec" "mp_c4timer 45"
"6" "60 Sec" "mp_c4timer 60"
}
}
"7" "Buy-/Freezetime"
{
"1" "BuyTime"
{
"1" "15 Sec (WWCL)" "mp_buytime 0.25"
"2" "30 Sec" "mp_buytime 0.5"
"3" "1 Min" "mp_buytime 1"
"4" "2 Min" "mp_buytime 2"
"5" "Kein Limit" "mp_buytime 0"
}
"2" "Freezetime"
{
"1" "AUS" "mp_freezetime 0"
"2" "1 Sec" "mp_freezetime 1"
"3" "2 Sec" "mp_freezetime 2"
"4" "4 Sec (WWCL)" "mp_freezetime 4"
"5" "10 Sec" "mp_freezetime 10"
"6" "15 Sec" "mp_freezetime 15"
}
}
"8" "StartMoney"
{
"1" "800$" "mp_startmoney 800"
"2" "1000$" "mp_startmoney 1000"
"3" "2000$" "mp_startmoney 2000"
"4" "5000$" "mp_startmoney 5000"
"5" "10000$" "mp_startmoney 10000"
"6" "16000$" "mp_startmoney 16000"
}
}



"4" "AMX-EISTELLUNGEN"
{
"1" "DISCO"
{
"1" "1 Sec" "amx_disco 1"
"2" "0.5 Sec" "amx_disco 0.5"
"3" "0.1 Sec" "amx_disco 0.1"
"4" "0.05 Sec" "amx_disco 0.05"
"5" "0.01 Sec" "amx_disco 0.01"
"6" "0.005 Sec" "amx_disco 0.005"
"7" "0.001 Sec" "amx_disco 0.001"

"8" "AUS" "amx_disco 0"
}


"2" "Passwort"
{
"1" "PW = 123" "amx_password 123"
"2" "PW = Honk" "amx_password Honk"
"3" "PW = leet" "amx_password leet"
"4" "PW = argh" "amx_password argh"
"5" "PW = wor" "amx_password wor"
"6" "PW = hoi" "amx_password hoi"

"4" "Kein PW" "amx_nopass"
}


"3" "AllowChangerace/AWP"
{
"1" "AN" "mp_allowchangerace 1"
"2" "AUS" "mp_allowchangerace 0"
"3" "AWP Health Punish An" "AwpEnabled 1"
"4" "AWP Health Punish Aus" "AwpEnabled 0"
}


"4" "ChickenMatch"
{
"1" "AN" "amx_chicken_match 1"
"2" "AUS" "amx_chicken_match 0"
}


"5" "WeaponMode On/Off"
{
"1" "Pistol Mode" "amx_pistols"
"2" "Rifle Mode" "amx_rifle"
"3" "Sniper Mode" "amx_scopes"
}


"6" "WEAPONARENA"
{
"1" "List 1"
{
"1" "Scout Arena" "amx_weaponarena 3"
"2" "UZI Arena" "amx_weaponarena 7"
"3" "SigAutoSNiper Arena" "amx_weaponarena 13"
"4" "Autoshot Arena" "amx_weaponarena 5"
"5" "Colt M4A1 Arena" "amx_weaponarena 22"
"6" "M3 Arena" "amx_weaponarena 21"
"7" "P90 Arena" "amx_weaponarena 30"
"8" "AK47 Arena" "amx_weaponarena 28"
"9" "Aug Arena" "amx_weaponarena 8"
}
"2" "List 2"
{
"1" "Deagle Arena" "amx_weaponarena 26"
"2" "TMP Arena" "amx_weaponarena 23"
"3" "MP5 Arena" "amx_weaponarena 19"
"4" "Glock Arena" "amx_weaponarena 17"
"5" "USP Arena" "amx_weaponarena 16"
"6" "Elite Arena" "amx_weaponarena 10"
"7" "FiveSeven Arena" "amx_weaponarena 11"
"8" "UMP45 Arena" "amx_weaponarena 12"
"9" "Sig Arena" "amx_weaponarena 27"
}
"3" "List 3"
{
"1" "AWP Arena" "amx_weaponarena 18"
"2" "Random Arena" "amx_weaponarena random"
"3" "Knive Arena" "amx_weaponarena 29"
"4" "M249 Arena" "amx_weaponarena 20"
"5" "G3 AutoSniper Arena" "amx_weaponarena 24"
"6" "WeaponArena Off" "amx_weaponarena off"
}
}

}


"5" "MUCKE MACHEN :D"
{
"1" "MuckenListe 1"
{
"1" "Boondock-OpenPrayer" "say boonopen"
"2" "Boondock-EndPrayer" "say boonend"
"3" "BoonMusic" "say boonmusic"
"4" "Toxicity" "say toxic"
"5" "Aerials" "say aerials"
"6" "99 Red Balloons" "say balloon"
"7" "Smurf-Rammstein" "say smurf"
"8" "Infinite Mass- Bullet" "say bullet"
"9" "Before I'm Dead" "say dead"
}
"2" "Muckenliste 2"
{
"1" "In The Shadows" "say shadow"
"2" "El Nino" "say elnino"
"3" "Atomic Garden" "say garden"
"4" "Needles" "say needles"
"5" "X" "say x"
"6" "Psycho" "say psychosound"
"7" "Ich Brauche Drogen" "say drogen"
"8" "Ich Brauche Drogen -> FAST" "say drogenx2"
"9" "Legend of Zelda" "say zelda"
}
"3" "Muckenliste 3"
{
"1" "All Messed Up" "say messed"
"2" "Boss Man" "say boss"
"3" "Legalisation (Cannabis)" "say cannabis"
"4" "Contra (??)" "say contra"
"5" "Dressed to Kill" "say dressed"
"6" "End of all Hope" "say endofhope"
"7" "Fuck Authority" "say autor"
"8" "Say Goodnight" "say gnight"
"9" "Gott Sein- Rammstein" "say Gottsein"
}
"4" "Muckenliste 4"
{
"1" "The Impression that I get" "say impression"
"2" "Metro" "say metro"
"3" "Simpsons- Punk Cover" "say simpsons"
"4" "Dreams (??)" "say dreams"
"5" "Fear of the Dark" "say fear"
"6" "A La Mierda" "say mierda"
"7" "I Want Candy" "say candy"
}
}


"6" "Sprueche Klopfen"
{
"1" "Liste No 1"
{
"1" "Psycho" "say psycho"
"2" "Abschaum" "say abschaum"
"3" "Idioten" "say idioten"
"4" "Idiot" "say idiot"
"5" "ahh" "say ahh"
"6" "(Elender Scheiss-) Angeber" "say angeber"
"7" "Rache" "say rache"
"8" "JUCHUU!!!!!" "say juchuu"
"9" "JUPPIE!!!!!" "say juppie"
}
"2" "Liste No 2"
{
"1" "Dummkopf" "say dummkopf"
"2" "BEWEG DICH ENDLICH DU..." "say geh"
"3" "BEWEG DICH ENDLICH DU...(2)" "say lauf"
"4" "==>L0L<==" "say lol"
"5" "DOH" "say doh"
"6" "DU ELENDES ARSCH" "say arsch"
"7" "RUHIG BLEIBEN BITTE!!" "say ruhig"
"8" "RUHIG BLEIBEN BITTE!!(2)" "say cool"
"9" "Daneben geschossen du Idiot" "say daneben"

}
"3" "Liste No 3"
{
"1" "Sorry" "say sorry"
"2" "Sry" "say sry"
"3" "No Problem" "say np"
"4" "OK" "say ok"
"5" "-K-" "say k"
"6" "N1" "say n1"
"7" "NICE" "say nice"
"8" "Nice One" "say nice%one"
"9" "Du Noob" "say noob"
}
"4" "Liste No 4"
{
"1" "So ein Mist" "say mist"
"2" "Was ne Kacke" "say kacke"
"3" "Das Kann doch nich sein" "say impossible"
"4" "Wir haben GEWONNEN" "say gewonnen"
"5" "So gut wie Verloren" "say verloren"
"6" "hi" "say hi"
"7" "Du N4p" "say n4p"
"8" "Star Wars" "say rebel"
}
}

"7" "Enemy/Rushen"
{
"1" "Rushen"
{
"1" "Rush The Left" "say_team <==Left<=="
"2" "Rush The Right" "say_team ==>Right==>"
"3" "Middle" "say_team ==>Center<=="
"4" "Rush A" "say_team Rush%%-=%A%=-"
"5" "Rush B" "say_team Rush%%-=%B%=-"
}
"2" "Enemy"
{
"1" "Oben" "say_team !!Enemy%Is%Up%There!!"
"2" "Unten" "say_team !!Enemy%IsDown%There!!"
"3" "Links" "say_team !!Enemy%On%The%Left!!"
"4" "Rechts" "say_team !!Enemy%On%The%Right!!"
"5" "Tor" "say_team !!Enemy%Behind%The%Door!!"
"6" "Wasser" "say_team !!Enemy%In%The%Water!!"
"7" "AWP" "say_team !!Attention%AWP%Lamer!!"
"8" "Bei A" "say_team !!BombSpot%A!!"
"9" "Bei B" "say_team !!BombSpot%B!!"
"0" "Bei Den Hostages" "say_team !!Enemy%Near%Hostages!!"
}
}
"8" "ZBot"
{
"1" "Add Bots"
{
"1" "Terrorist Team" "bot_add_t"
"2" "Counter-Terroroust Team" "bot_add_ct"
}
"2" "MEHRERE BOTS ADDEN"
{
"1" "Add 2 Terrors" "bot_add_t; bot_add_t"
"2" "Add 2 CT" "bot_add_ct; bot_add_ct"
"3" "Add 3 Terrors" "bot_add_t; bot_add_t; bot_add_t"
"6" "Add 3 CT" "bot_add_ct; bot_add_ct; bot_add_ct"
"4" "Add 5 Terrors" "bot_add_t; bot_add_t; bot_add_t; bot_add_t; bot_add_t"
"5" "Add 5 CT" "bot_add_ct; bot_add_ct; bot_add_ct; bot_add_ct; bot_add_ct"
}
"3" "Difficulty"
{
"1" "Easy" "bot_difficulty 0"
"2" "Normal" "bot_difficulty 1"
"3" "Hard" "bot_difficulty 2"
"4" "Expert" "bot_difficulty 3"
}
"4" "Kill/ Kick"
{
"1" "Kill All" "bot_kill"
"2" "Kick All" "bot_kick"
}
"5" "weapon Mode"
{
"1" "knivez" "bot_knives only"
"2" "Pistols" "bot_pistols_only"
"3" "Snipers" "bot_snipers_only"
"4" "All Weapons" "bot_all_weapons"
}
"6" "Training Als"
{
"1" "Training als CT" "ct"
"2" "Training als T" "t"
}
"7" "Training On/Off"
{
"1" "On" "hs_mode 1"
"2" "Off" "hs_mode 0"
}
}

"9" "Other Stuff"
{
"1" "Weapon Hand"
{
"1" "Use Right Models" "cl_righthand 1"
"2" "Use Left Models" "cl_righthand 0"
}
"2" "Demo Control"
{
"1" "Demo slot one"
{
"1" "Record demo1" "record zcm_demo1"
"2" "Stop recording" "stop"
"3" "Play demo1" "playdemo zcm_demo1"
}
"2" "Demo slot two"
{
"1" "Record demo2" "record zcm_demo2"
"2" "Stop recording" "stop"
"3" "Play demo2" "playdemo zcm_demo2"
}
"3" "Demo slot three"
{
"1" "Record demo3" "record zcm_demo3"
"2" "Stop recording" "stop"
"3" "Play demo3" "playdemo zcm_demo3"

"4" "Demo slot four"
{
"1" "Record demo4" "record zcm_demo4"
"2" "Stop recording" "stop"
"3" "Play demo4" "playdemo zcm_demo4"
}
"5" "Demo slot five"
{
"1" "Record demo5" "record zcm_demo5"
"2" "Stop recording" "stop"
"3" "Play demo5" "playdemo zcm_demo"
}
"6" "Record demo with filename..." "messagemode record"
"7" "Stop demo recording" "stop"
}
"3" "Remove Siege style echo" "room_type 0"
"4" "WWCL ServerEinstellungen" "mp_freezetime 4;mp_timelimit 0;mp_maxrounds 0;mp_winlimit 0;mp_autokick 0;mp_autocrosshair 0;mp_forcecamera 2;mp_consistency 1;mp_playerid 0;mp_tkpunish 0;mp_c4timer 35;mp_fadetoblack 0;mp_flashlight 1;mp_fraglimit 0;mp_hostagepenalty 0;mp_autoteambalance 0;mp_limitteams 6;mp_buytime 0.25;mp_roundtime 3;mp_startmoney 800;mp_allowchangerace 1;sv_aim 0;sv_airaccelerate 10;sv_airmove 0;sv_allowdownload 0;sv_clienttrace 1;sv_clipmode 0;sv_allowupload 0;sv_cheats 0;sv_gravity 800;sv_maxrate 25000;sv_maxspeed 320;sv_maxupdaterate 101;sv_lan 1;sys_ticrate 10000;decalfrequency 60;pausable 1;edgefriction 2;host_framerate 0;mp_friendlyfire 1;rs1_s;wa2;rs1;wa256;rs2_s;wa2;rs2;wa256;wa64;rs3_s;wa2;rs3;wa256;wa128;rs_go"
}


"0" "EXIT" "slot10"



//DAS BITTE IN DIE CONFIG/USERCONFIG bind "ENTER" "+commandmenu"